Intelligent method of determining trigger items in augmented reality environments

ABSTRACT

The systems and methods may allow mobile computing devices to identify real world trigger items and to cause augmented reality scenarios associated with a real world trigger item to be presented on a display of the mobile computing device. A lookup scheme may identify indexed feature points of known candidate trigger items stored in a database. A number of evaluations occur between the indexed feature points to the feature points found in the real world trigger item. A determination that the feature points of a candidate trigger item matches the feature points of the real world trigger item is made when a confidence threshold is met or exceeded based on at least the look up scheme, weighted factor evaluation, variable threshold evaluation and potentially a geometric consistency evaluation to declare a positive match.

RELATED APPLICATIONS

The present application is a Continuation of U.S. patent applicationSer. No. 13/468,246, filed May 10, 2012, titled, “AN INTELLIGENT METHODOF DETERMINING TRIGGER ITEMS IN AUGMENTED REALITY ENVIRONMENTS;” thedisclosure of which is incorporated herein by reference in its entirety.

TECHNICAL FIELD

Embodiments of the present disclosure generally relate to the field ofdigital image processing, and in some embodiments, specifically relateto a probabilistic approach to detecting trigger items in augmentedreality environments.

BACKGROUND

Various types of video capturing devices are available in the markettoday at very affordable prices. This allows many consumers the abilityto capture video for any occasions at any place and any time. Typically,the content of the captured video is limited to what is visible to theoperator of the video capture device. For example, when the operator isvideotaping a building because of its unique architecture, what theoperator sees in a viewfinder or on a display of the video capturingdevice are images of the same building and nothing more.

BRIEF DESCRIPTION OF THE DRAWINGS

The multiple drawings refer to embodiments of the disclosure. Whileembodiments of the disclosure described herein are subject to variousmodifications and alternative forms, specific embodiments thereof havebeen shown by way of example in the drawings and will herein bedescribed in detail.

FIG. 1 illustrates a block diagram of an embodiment of an example of amobile computing device having the download augmented realityapplication resident.

FIG. 2 illustrates a block diagram of an embodiment of an examplenetwork that may be used to add augmented reality scenarios to acaptured video stream.

FIG. 3A illustrates a block diagram of an embodiment of an exampledownloaded augmented reality application resident in a mobile computingdevice cooperating with a server system connected over wide area networkto determine what augmented reality information is to be used with acaptured video stream.

FIG. 3B illustrates a block diagram of an embodiment of an exampledetect trigger item engine that may apply a variable threshold to detectreal world trigger items, in accordance with some embodiments.

FIG. 4 illustrates a block diagram of an embodiment of another examplenetwork diagram with mirrored servers that may be used to divide up andfilter information received from the mobile computing devices to makethe system respond to a plurality of instances of downloadedapplications in real time, in accordance with some embodiments.

FIG. 5 illustrates an example flow diagram of a process that may be usedto detect a real world trigger item based on a variable threshold tocause activation of augmented reality scenarios.

FIG. 6 illustrates an example flow diagram of a process that may be usedto detect a real world trigger item based on a variable threshold and aconfidence factor to cause activation of augmented reality scenarios, inaccordance with some embodiments.

FIG. 7 illustrates an example block diagram of some modules of an IDOLserver, in accordance with some embodiments.

FIG. 8 illustrates another example computer system that may be used toimplement an augmented video stream, in accordance with someembodiments.

FIG. 9 illustrates an example of a network diagram with mirrored serversthat may be used to filter information received from the mobilecomputing devices, in accordance with some embodiments.

DETAILED DESCRIPTION

In the following description, numerous specific details are set forth,such as examples of specific data signals, components, types ofaugmented reality scenarios, etc. in order to provide a thoroughunderstanding of the present disclosure. It will be apparent, however,to one skilled in the art that the present disclosure may be practicedwithout these specific details. In other instances, well knowncomponents or methods have not been described in detail but rather in ablock diagram in order to avoid unnecessarily obscuring the presentdisclosure. Thus, the specific details set forth are merely exemplary.The specific details may be varied from and still be contemplated to bewithin the spirit and scope of the present disclosure.

For some embodiments, the systems and methods described here may allowan augmented reality application resident on a mobile computing deviceto identify real world trigger items and to cause augmented realityscenarios associated with the real world trigger items to be presentedon a display of the mobile computing device. The method may includeenabling the mobile computing device to capture an image in a frame or aseries of frames of a video. A lookup scheme may be used to find indexedfeature points of known candidate trigger items stored in a database.The indexed feature points of the known candidate trigger items arecompared to match with the feature points of the real world triggeritem. The method may include performing geometric consistency evaluationof the feature points of the real world trigger item based on geometricinformation associated with the indexed feature points of the knowncandidate trigger items. A weighted factor evaluation of the featurepoints of the real world trigger item may be performed based oncharacteristics of a matching known trigger item to eliminate errantmatches. A variable threshold evaluation of the feature points of thereal world trigger item relative to a number of indexed feature pointsof the known trigger item may be performed. The method may includeselecting an augmented reality scenario associated with the real worldtrigger. The augmented reality scenario may include interactive content,stored in an augmented reality database. The augmented reality scenariomay be presented onto a display of the mobile computing device byoverlaying augmented reality content onto the frames of the video. Theaugmented reality scenario may be presented by an augmented realityapplication resident on the mobile computing device.

For some embodiments, a computer-aided method for selecting an augmentedreality scenario for an augmented reality application resident on amobile computing device is disclosed. The method may include capturingan image of a real world trigger item from one or more frames of a videocaptured by the mobile computing device. A lookup scheme may be used toidentify indexed feature points of known candidate trigger itemspreviously stored in a database. The indexed feature points of the knowncandidate trigger items are compared to match with feature points of thereal world trigger item. The indexed feature points of the known triggeritems may be compared to feature points of the real world trigger itemusing any combination of 1) a one-to-many approach by positivelymatching the feature points of the one real world trigger item with theindexed feature points of the many known candidate trigger items, 2) amany-to-one approach by eliminating one or more of the many knowncandidate trigger items from being a match to one real world triggeritem based on distinctive characteristics of the known candidate triggeritems, or 3) both. The method may include applying weighted factorsusing a statistical probabilistic model to evaluate an amount and kindof indexed feature points of known candidate trigger items compared tothe identified feature points of the real world trigger item toeliminate errant matches. An augmented reality scenario may be selectedwhen a confidence factor associated with identifying the real worldtrigger item as a match to a known candidate trigger item is met basedon at least the look up scheme and applied weighted factors. Thevariable threshold evaluation may be performed by a detection triggeritem application resident on the mobile computing device. An augmentedreality scenario may be presented onto a display of the mobile computingdevice by overlaying augmented reality content onto the frames of thevideo. The augmented reality scenario may be presented by an augmentedreality application resident on the mobile computing device.

For some embodiments, an augmented reality application resident in amobile computing device cooperating with a server system connected overwide area network to determine augmented reality information to use witha captured video stream is disclosed. The augmented reality applicationresident in a mobile computing device may include a trigger item engineconfigured to index and store characteristics as well as geographicalinformation associated with known candidate trigger items in one or moredatabases associated with the server system. The augmented realityapplication may include a trigger item detection engine configured tocompare characteristics and geographical information of real worldtrigger items associated with one or more frames of a video tocharacteristics and geographical information of the known candidatetrigger items. The video stream may be captured by a video module of themobile computing device. The trigger item detection engine may beconfigured to perform at least two or more of 1) geometric consistencyevaluation of the matching feature points between the real world triggeritem captured in the frames of the video and each of the known candidatetrigger items, 2) a weighted factor evaluation of the feature points ofthe real world trigger items that match with those of the known triggeritems to positively include or eliminate potential candidate triggeritems based on the weighted factor evaluation, 3) determine an aggregateamount and kind of matching feature points between the real worldtrigger item, and 4) any of these three. The trigger item detectionengine may be configured to compare a number of the feature points ofthe real world trigger items that match with a total number of thefeature points of the known candidate trigger items based on a variablethreshold. The trigger item detection engine may be further configuredto communicate wirelessly to a network and a server system. Theaugmented reality application may include an augmentation engineconfigured to provide augmented reality content overlaid onto the framesof the video in the mobile computing device. Selected augmented realitycontent may be overlaid onto the frames before the video stream isdisplayed on a display screen of the mobile computing device. Theaugmented reality application may consist of electronic circuits,software instructions, electronic circuits cooperating with softwareinstructions, and any combination of the three. Any portions of theaugmented reality application implemented in software may be stored onnon-transitory computer readable medium, which stores instructions in anexecutable format by a processor.

Mobile Computing Device to Generate Augmented Reality Video Streams

FIG. 1 illustrates a block diagram of an embodiment of an example of amobile computing device having the download augmented realityapplication resident. Mobile computing device 100 may include displaymodule 104, communication module 110, global positioning system (GPS)module 115, image and video capturing module 120, processor 125, memory130, image and video processing module 135, and one or more downloadedapplications including the augmented reality application 140. The mobilecomputing device 100 may be, for example, a smart cellular phone, alaptop, a notebook, a touch pad, or any other similar devices. Themobile computing device 100 cooperates with the network 200 (see FIGS.2, 3A, 3B, 4, and 9). The augmented reality application 140 uses thevideo processing, displaying, and capturing functionality of the mobilecomputing device 100 to assist in the identification of objects capturedin each video frame as well as then an augmentation engine from theapplication inserts the augmented reality content into the frames of thevideo stream.

Network Environment between the Mobile Computing Devices and the Servers

FIG. 2 illustrates a block diagram of an embodiment of an examplenetwork that may be used to add in augmented reality scenarios into acaptured video stream. Network 200 may be the Internet. Multiple servers205A-205C and multiple mobile computing devices 200A-200D may beconnected to the network 200. Each of the servers 205A-205C may beassociated with a database 206A-206C, respectively. The mobile computingdevices 200A-200D may be referred to as the mobile computing devices.

FIG. 3A illustrates a block diagram of an embodiment of an exampledownloaded augmented reality application resident in a mobile computingdevice cooperating with a server system connected over wide area networkto determine what augmented reality information is to be used with acaptured video stream. The smart mobile computing device 300 can includethe downloadable augmented reality application 340. The augmentedreality application 340 may include multiple modules/engines, such as astock trigger item engine 314, a trigger-detection engine 315, anaugmentation engine 316, a local cache 317 and other similar engines andmodules. These generally perform the same or similar functions as thecorresponding component resident in the server system 305, or database342, 350, 360 attached to the server system 305, as appropriate. Forexample, the trigger item engine 314 corresponds to the stock triggeritem engine 330 and performs the same or similar functionality.Generally, however, this functionality would be performed for theinstance of the augmented reality application on the specific smartmobile computing device 300 and potentially merely have a subset of thefull capabilities of the similar components found in the backend serversystem 305. Also, at the server system 305, the functionality isgenerally configured to be performed for multiple instances of theapplication potentially at the same time.

The trigger item engine 314 may be configured to index and storecharacteristics and geographical information associated with potentialtrigger item objects. The trigger item objects may include anycombination of 1) pre-determined stock objects and images maintained byan object database 342 in the backend server system 305, 2) customobjects and images selected and created by a user of this instance ofthe augmented reality application to be used as a trigger item, or 3)both.

The trigger-detection engine 315 detects trigger items in a video streamat the mobile device 300. The trigger-detection engine 315 identifiesimages and objects included in a video stream that trigger thegeneration of augmented reality actions and overlays. Thetrigger-detection engine 315 can be configured to compare currentcharacteristics and meta data information of images and objects found inor associated with one or more frames in a first set of frames of avideo stream compared to the characteristics and meta data informationstored in the trigger item engine 314 in order to identify a knowntrigger item. The trigger-detection engine 315 is configured to processimages and/or video streams captured by the video capturing module 120.The trigger-detection engine 315 may analyze the frames of the capturedvideo stream and identify the objects/potential trigger item within eachframe of the captured video stream. Identifying the points of interestfor an object may include breaking the object into geometric shapes anddistinctive features. The operations may apply to a set of objects witheach object in the set broken down into different geometric shapes andassociated distinctive features.

As discussed herein, recognition of trigger items may occur in ascalable way of combining two or more data sources including using thevisual, audio, and Optical Character Recognition information as well asthe geographical location, angle of the image, and other Meta data. Thefeature points are indexed along a hierarchical organization to improvethe searching through these known feature points. Information presentedby video streams is typically limited to what is visible or audible tothe users such as geometric shapes, colors patterns associated with thatshape, symbols and other features associated with objects in that videostream. Combining the visual information and the metadata of an image orobject, such as geographical information, may allow a rapid recognitionor matching to the characteristics of objects that are known andpre-stored in an object database 342. The geographical information maybe provided by a global positioning system (GPS) built-into the mobilecomputing device. Combining the visual information with the metadata ofan image or object generally reduces the amount of possible triggeritems that need to be sorted through by the object recognition engine320 and trigger-detection engine 315 to identify and recognize knownobjects and/or persons. For example, the rough geographical informationfrom the GPS reduces the amount of possible trigger items that need tobe sorted through as a possible match to known objects in that area.Further, direction information about where a video camera of the mobilecomputing device is facing when capturing the video stream is alsotransmitted to the server system connected over wide area network. Thedirection information may be provided by a built-in compass or directionsensor in the mobile computing device to the backend server system alongwith the features of the potential trigger item in that frame. The audioaugmented reality information may be audible through the speaker of themobile computing device 300. All of these points are analyzed by thetrigger detection engine 315 on the mobile computing device 300, whichattempts to identify the major features of one or more potential triggeritem within each frame of a video stream captured by the video camera,and also transmits those identified features and points of interest tothe server system 305. All of these features and points of informationassist in reducing the sheer number of potential views to compare thecharacteristics information transmitted from the mobile computing deviceto known objects stored in a database, which makes a scalable andmanageable system.

The trigger-detection engine 315 may use an extraction algorithm toidentify the distinctive features of the potential trigger item in aframe and extract those features, along with the geographicalinformation, and other relevant information. The trigger-detectionengine 315 then analyzes those distinctive features locally orpotentially transmits that packet of information about that frame up tothe server system 305, for each frame being captured by the videocamera. The trigger-detection engine 315 may generate a pattern of X-Ycoordinates of the geometric shapes of the potential trigger item aswell as the color associated with the shapes. The trigger-detectionengine 315 attempts to match the pattern of the visually distinctivefeatures of the potential trigger item in the frame to the known objectsin the object database. The geometric shape of the features of the pointof interest X-Y coordinates may come across to a human like a dot-to-dotconnection illustration. When the X-Y coordinates of the dots on thegrid of the paper are connected in the proper sequence, recognizing theimage/object associated with those dots on the piece of paper is asimple task. This may include comparing the dot-to-dot type geometricshapes transmitted features along with their distinctive colors,recognized text, numbers and symbols, geographical information,direction information relative to the camera to the feature sets storedin the object database 340. The dot-to-dot type geometric shapes can bebroken into distinctive triangles, pyramids, rectangles, cubes, circlesand cylinders, etc., each with its own associated distinctive colors orpatterns, to aid in the identification and recognition. The trigger itemengine 314, like the stock trigger item engine 330 in the server system305, on a hierarchical basis, may map the collection of feature pointsabout the potential trigger item to a stored pattern of feature pointsfor known trigger item objects to match what is in the frames to theknown object. The trigger-detection engine 315 may cooperate with thetrigger item engine 314 to hierarchically filter or narrow down thepossible known matching images/object to the transmitted features.

The trigger-detection engine 315 may perform basic scene analysisincluding using optical character recognition (OCR) to extract thedistinctive features of the potential trigger item within the frames ofthe captured video stream, code them into the small pattern of X-Ycoordinates for geometric shape format with associated distinctive colorand pattern information for that feature. The trigger-detection engine315 generally identifies the geographical information of that object andother known distinctive features for that object.

For some embodiments, the potential trigger items in a frame may berelated to a person. The trigger-detection engine 315 may be configuredto analyze the frames of the captured video stream and identify facialcharacteristics or visual information of a person that may be in thecenter area of the frames. In some embodiments, the trigger-detectionengine 315 performs the facial analysis entirely locally. For someembodiments, as the video scene is being captured by the mobilecomputing device 300, the video stream is transmitted to the serversystem 305 and analyzed by the server system 305 for facial recognition.Alternatively, the identity of the desired user is transmitted to theserver system 305 and the images and different views are transmitted tothe mobile computing device. Thus, the server system 305 stores thephoto's for facial recognition in the facial recognition database andtransmits to the mobile computing device 300 the facial recognitionimage/set of images front side, right side and left side profile to bematched with by the trigger-detection engine 315 making the facialrecognition faster and easier by the trigger-detection engine 315 of themobile computing device 300. It may be noted that, one or more types ofrapid facial recognition software, which look at features such as skintone, and facial features such as eyes may be incorporated into thetrigger-detection engine 315.

Meta data associated with the image is very helpful as well. Thetrigger-detection engine 315 may extract the direction information froma compass and/or direction sensor associated with the video camera todetermine the direction that the video camera is facing when capturingthe frames in the video stream. The direction information provided bythe direction sensor may include North, South, East, West, upward angle,downward angle, and any possible related combinations (e.g., Northwestand up 20 degrees from a horizontal plane, etc.). For some embodiments,the pattern of points used for the potential trigger items, the amountof points used, and the amounts of points of interest may be dependenton the amount of distinct potential trigger item in the frame.Non-centered or periphery objects in the frame, small objects, andnon-distinctive objects can be filtered out by the extraction algorithm,while only bold and distinctive features on the potential trigger itemmay be extracted.

The trigger-detection engine 315 analyzes each captured frame and thentheir relation to each other in the video stream. The trigger-detectionengine 315 may relate patterns from the series of frames to assist indetermining what the potential trigger items are and are they known tothe system. The trigger-detection engine 315 will initially try to matchthe distinct points and objects to those known in the trigger itemengine 314. However, trigger-detection engine 315 can also use thebackend server to assist in detecting trigger items or in the creationof a new trigger item. The trigger-detection engine 315 may relatepatterns from the series of frames to assist in to enable fastertransmission or even local analysis of the features of the potentialtrigger item. For some embodiments, no transmission of the features froma particular frame may be necessary if there is no change to the samefeatures that were previously transmitted. For some embodiments, if acurrent frame includes features that are different from the previousframe, only the difference in the change of features is transmitted.

For some embodiments, the objects/potential trigger items may generallybe located in the center area of the frames. It may be noted thatcertain consecutive frames of the captured video stream may have thesame object in the center area or at least contained within the seriesof consecutive frames. The video processing module may analyze theseframes to identify the characteristics or visual information of theobject. As the video capturing module continues to capture the videostream, it may be possible that the trigger-detection engine 315 willidentify many different objects.

The downloadable augmented reality application 312 brings the physicaland virtual worlds together. The downloadable augmented realityapplication is capable of recognizing trigger items such as images,symbols, and objects in the real world and understanding them. Using thesmart phone's camera, GPS, compass, accelerometer and internetconnection, the technology combines image recognition and a conceptualunderstanding of the 3D world to recognize objects and images andseamlessly merge augmented reality actions into the scene. Without theneed for barcodes or tags on potential trigger items, the augmentedreality application is able to see the trigger items and theirsurrounding environment and make it fully interactive. For example, thetrigger-detection engine 315 may recognize the distinctive features andthe point of interest for a billboard or poster for a movie, arestaurant such as McDonalds®, a building such as an office, historiclandmark, residence, etc.

The augmented reality application brings the physical and virtual worldstogether. The augmented reality application is capable of recognizingtrigger items in the real world and understanding them by breaking themdown into images, symbols, objects, etc. These trigger items cause thedownloadable augmented reality application to then deliver relevantcontent including augmented reality overlays in real time, includingvideos, animations, audio, or web pages.

The above operations performed by the trigger-detection engine 315 canbe used to minimize the size of the file being transmitted to theserver, and hasten the near real time recognition by the server systemof the potential trigger item, and achieve near real time transmittingthe augmented reality information to the mobile computing device 300.Rather than trying to transmit a JPEG or MPEG type file, thetrigger-detection engine 315 identifies and extracts distinctivefeatures including shapes, dot-to-dot type X-Y coordinates of theshapes, patterns colors, letters numbers, symbols, etc. associated withobjects/potential trigger item in the video frame. Alternatively,breaking down these distinctive features including shapes, dot-to-dottype X-Y coordinates of the shapes, patterns colors, letters numbers,symbols, etc. allows hierarchal filtering of possible matching triggeritems to allow a quicker analysis locally between the trigger itemengine 314 and trigger-detection engine 315. As the transmission speedsincrease, the entire images may be transmitted on a continuous basis tothe server system 305. Other techniques that may be used to reduce theamount of information transmitted between the mobile computing device300 and the server system 305 may include transmitting the color imagesin black and white, transmitting in gray scale, transmitting reduceddots per inch (DPI) images, etc.

The trigger-detection engine 315 may include a compress-decompress(codec) module. For some embodiments, the codec may compress thecaptured video stream into a DivX format. DivX is a video compressiontechnology developed by DivX, LLC of San Diego, Calif. The DivX formatmay enable users to quickly play and create high-quality video streams.DivX codec is a popular Moving Picture Experts Group-4 (MPEG-4) basedcodec because of its quality, speed, and efficiency. As a DivX codec,the codec may enable the captured video streams and/or the identifiedfeatures or characteristics information of the objects/potential triggeritem to be quickly transmitted to a server system 305 where thecommunication bandwidth may be limited (e.g., wireless communication).Other techniques that enable fast transmission of information from themobile computing device to a server system 305 may also be used. Forexample, instead of transmitting an image or a captured video stream inits original color, a conversion may be performed to convert the imageor the captured video stream from color to black and white to reduce thesize of the information to be transferred.

Accordingly, the trigger-detection engine 315 monitoring the videostream from a video camera of the mobile computing device detects thereal world trigger item by comparing objects in the video stream toknown candidate trigger items stored in 1) a database communicativelyconnected to the mobile computing device over a network, 2) a localcache in the mobile computing device and 3) any combination of the two.The associated augmented reality content and actions are pulled from 1)a database communicatively connected to the mobile computing device overa network, 2) a local cache in the mobile computing device and 3) anycombination of the two. The augmentation engine then overlays theaugmented reality content onto the video stream being displayed on adisplay screen of the mobile computing device.

The augmentation engine 316 provides the augmented reality content to beoverlaid onto the frames of the video stream in the mobile device 300similar to augmentation engine 375 in the server system 305. Theaugmented reality information is to be overlaid as well as sized,scaled, and positioned relative to the trigger item. The overlayingincludes initially merely putting a highlight on the trigger item sothat the user can then activate the highlighted item to view and/or hearthe augmented reality information overlaid with the captured videostream. The augmentation engine 316, like augmentation engine 375, canbe coupled with the augment information database 360, of which databasea portion is stored in the local cache 315 in the mobile device 300. Theaugmentation engine 316 is also configured to allow a user to createaugmented reality content from stock locations including any combinationof 1) off of the local memory of the smart mobile computing device 300,2) from Internet sources, 3) from an augment information database 360maintained at the backend server, 4) from a links database 350, or 5)similar source. The augmentation engine 316 then also allows the user toassociate that augmented reality content with at least one trigger itemfrom the trigger item engine 314/330.

The local cache 317 provides a dedicated local storage area on themobile computing device 300 that is used to replicate portions of thevarious databases 342, 350, 360 maintained at the backend server system.Such information includes known trigger item information and augmentedreality content information, and the cache storage space is for sole useby the augmented reality application 340 in the mobile computing device300. Thus, the local cache 317 can be coupled with the trigger itemengine 314 and configured to store augmented reality content andinformation associated with the known candidate trigger items.

Server system 305 may include a communication module to allow it to beconnected to a network such as the network 200 illustrated in FIG. 2.The server system 305 may also include server applications that allow itto communicate with one or more mobile computing devices including, forexample, the smart mobile computing device 300. Communication sessionsmay be established between the server system 305 and each instance ofthe downloaded augmented reality application resident in its own mobilecomputing device 300 to enable the receipt of the augmented realityrelated information 306 from the mobile computing device 300, and toconduct the transmission of the augmented reality information 390 to themobile computing device 300. For some embodiments, the server system 305may be coupled with object database 342, augmented content linksdatabase 350, and augment information database 360. Backend serversystem 305 may include two or more servers cooperating and distributingthe work amongst that set of servers at that site to achieve thatbackend server's function in a faster manner. The mirroring of siteswith identical compositions of hardware and content is done to help toimprove the identification and augmentation response time. Also, inaddition mirroring of identical server site locations aids in servicingpotentially millions of mobile computing devices with the videoapplication resident all submitting packets with distinguishing featuresfor the trigger items and augmented reality content by distributing theworkload and limiting the physical transmission distance and associatedtime.

For some embodiments, the server system 305 may include an objectrecognition engine 320, a trigger item engine 330, a detect trigger itemengine 370, an object database 342, a links database 350, an augmentedreality information database 360, and an augmentation engine 375.

As discussed earlier, the trigger-detection engine 315 of the augmentedreality application on the client mobile computing device may use anextraction algorithm to identify the feature points of the potentialtrigger item in that frame, extracts those feature points along withdata such as geographical information, compass direction, and otherrelevant information, and attempts to identify or match those featurepoints with those of a known trigger item. Most of the time, theaugmented reality application will be able to identify trigger items andpair augmented reality content to those trigger items all by itself.When the object is unknown to the downloadable application, then it maytransmit that packet of information about that object up to the backendserver. The backend server system has the expansive knowledge databases342, 350, 360 and distributed computing power in the object recognitionengine 320 and the detect trigger item engine 370 to identify thecharacteristics of any points of interest for target object/target imageand index them to make a known trigger item. The backend server systemcan analyze the series of frames coming in the video stream, and usethis information to match the transmitted feature points of thepotential trigger item to known objects or images in the database 340 ina similar manner as discussed for the trigger-detection engine 315.

A few additional points include that the object recognition engine 320in the server is configured to take advantage of distributed workloadcomputing across multiple servers to increase the speed of filtering outcandidate known images stored in the object database 342 compared to thecharacteristics information transmitted by the mobile computing device.The servers take advantage of distributed computing among the set ofservers, as well as the benefits of an intelligence engine thatcontextually making a nexus between various concepts, and mirroring ofhardware and content to achieve near real time identifying trigger itemscaptured in a video stream with augmented content. (See FIGS. 4 and 9for a more detailed discussion on mirroring.) The video stream iscaptured by the mobile computing device, and the patterns aretransmitted by the mobile computing device using wireless communication.The visually distinctive features included in the frames are theninitially compared with visually distinctive features of known targetitems included in an object database to identify a known trigger item.The comparison may be performed by the object recognition engine 320applying a hierarchical set of filters spread linearly across a set oftwo or more server computers connected to the network. Each objectrecognition engine 320 may work on filtering through differentdistinctive feature points of the potential trigger item, with eachobject recognition engine 320 starting with a different distinctivefeature. The object recognition engine 320 may also use the geographicalinformation included in the frames of the captured video stream 308 andthe information stored in the object database 342 to recognize thetarget or real world objects. For example, a yellow building with thepyramid shape located at latitude coordinate X and longitude coordinateY may be recognized as the National Financial Building. The objectrecognition engine 320 may apply a set of filters to the Meta data,characteristics, and visual information received from the mobilecomputing device 300 to determine whether it can recognize what thetarget object or who the person is. Since the captured video stream 308may be comprised of a series of closely related frames both in time andin approximate location (e.g., based on GPS information), the framesgenerally include the same objects and/or persons and thecharacteristics/visual information. The frames then present multipleviews of the same pattern of identified major feature points of theobject (or the potential trigger item). This may also help the objectrecognition engine 320 to narrow down the matching options that areavailable in the object database 342 by getting a more completeunderstanding of the potential trigger item. For example, the objectrecognition engine 320 may recognize the distinctive feature points andthe points of interest for a restaurant such as McDonalds because theseries of frames make it clear that a yellow M appears in front of thebuilding.

Next, the augmentation engine 375 can start transmitting to the mobilecomputing device 300 the potential large augmented reality content filessuch as video files, and advertisements while the object recognitionengine 320 determines what the object is. Thus, at approximately at thesame time as the object recognition engine 320 is hierarchicallyfiltering or narrowing down the possible known matching images/object tothe transmitted features, the augmentation engine 375 can be preparingand selecting augmented reality content to be transmitted back to thevideo processing module on the mobile computing device 300 for display.Note, similarly, the augmentation engine 316 can be preparing andselecting augmented reality content to be overlaid onto the video frameswhile the trigger item identification is performing its operations.Note, the local cache 317 may assist in improving the performance inthat it may maintain a large portion of the augmented reality contentmost relevant to this user on the mobile device, thus eliminating theneed to transmit augmented reality content. As discussed, the localcache 317 may maintain a large portion of the known candidate triggeritems most relevant to this user on the mobile device, thus eliminatingthe need to transmit potential trigger items to the backend server fordetection. Nonetheless, the augmentation engine 375 on the server canstart transmitting the video files, and advertisements and images,textual messages, links to relevant web pages, etc. to supplement thecontent stored in the local cache 315. The back end server system mayalso periodically deliver any user-generated augmented reality scenariosstored in the back end server system to each augmented realityapplication resident on its own mobile computing device, such as smartmobile device 300 based on a channel subscription basis as will bediscussed in more detail later.

The augmentation engine 316 may then overlay the augmented realityinformation onto the frames of the video stream. The video processingmodule then plays the video file with the augmented reality content onthe display. The user can choose to activate the highlighted triggeritem to view the augmented reality information associated with theframes of the video file being displayed on the display screen 106 ofthe mobile computing device 300.

The augmentation engine 375 cooperates with the augment informationdatabase 360 that stores the augmented reality content (e.g., videofiles, advertisements, links, etc.) to overlay onto objects in theframes. The augmentation engine 375 may be configured to receive theresults from either the object recognition engine 320 or thetrigger-detection engine 370 to determine how to select the properaugmented reality information to be transmitted to the mobile computingdevice 300 to augment the identified object in the original video file,and select that augmented reality information 380 from the augmentinformation database 360. The augmented reality information 380 may berelated to the objects or persons that have been recognized by theobject recognition engine 320. Sometimes the augmented reality contentbeing transmitted the pairing between trigger item and augmented realitycontent may be variable for the augmented reality scenario. Accordingly,the augmented reality information 380 may include in-depth informationor content about the objects and/or persons included in the frames ofthe captured video stream 308. For example, the augmented realityinformation 380 may include listing of food establishments in variousbuildings, links to user reviews for a particular business, links to webpages, etc. The augmentation engine 375 may select the augmented realityinformation that is most relevant to the user. For example, the objectmay be an office building with many different businesses, and the objectdatabase 330 may include augmented reality information associated witheach of the businesses. However, only the augmented reality informationassociated with an art gallery may be selected because the profile ofthe user or the operator of the mobile computing device 300 may indicatethat the user is only interested in modern arts.

Next, the object database 342 may be configured to store informationabout a group of known objects. The information may describe thedifferent characteristics including visual, audio, textual, and metadataof the known objects. This may include geographical information, colorinformation, pattern information, and so on. In general, thecharacteristics of the object may include any information about theobject that may be useful to identify the object and recognize it as aknown object. For example, an office building located on the corner ofFourth Street and Broadway Avenue in downtown San Francisco, Calif., maybe identified based on its unique pyramid shape architecture and orangecolor. Many techniques may be used to generate the information about theobjects. For example, the information may be generated by human, or itmay be generated by a special computer application coded to scan a colorimage and generate a list of objects included in the image along withtheir characteristics.

For some embodiments, the augment information database 360 stores amaster composite of the augmented reality content and any otherinformation from all of the different source depositories that may beinserted into the captured video stream 308. The information may includeidentification information (e.g., the university), advertisementinformation (e.g., restaurant discount coupons), link information (e.g.,a URL link to the website of a restaurant), facial information (e.g.,Bob Smith), etc. Different types of augmented reality information may bestored for the same object. The augmented reality content along withadvertisements may be transmitted to the mobile computing device.

The selected augmented reality scenarios that have been transmitted tothe mobile computing device 300 and potentially stored in the localcache 317 are used by the augmentation engine 316 to generate theaugmented video stream 390. The augmented video stream 390 may then beviewed by the user or used by any other applications that may exist onthe mobile computing device 300. It is within the scope of theembodiments of the disclosure that the operations of capturing the videostream, processing the captured video stream, recognizing object and/orpersons in the captured video stream, augmenting the captured videostream, and presenting the augmented video stream to the user or theother applications occur in real time. For example, the user may capturea video stream 308 and almost instantaneously see the augmented videostream 390 displayed on the display screen 106 of the mobile computingdevice 300.

For some embodiments, the server 300 may be implemented as anIntelligent Data Operating Layer (IDOL) server using the IDOL softwareproduct and associated system of Autonomy Corporation of San Francisco,Calif. See FIG. 7.

Referring back to FIG. 1, the communication module 110 may be used toallow the mobile computing device 100 to be connected to a network suchas, for example, the network 200 (see FIG. 2). The communication module110 may be configured to enable the mobile computing device 100 toconnect to the network 200 using wireless communication protocol or anyother suitable communication protocols. For example, the communicationmodule 110 may include a wireless fidelity (Wi-Fi®) module 111, aBluetooth™ module 112, a broadband module 113, a short message service(SMS) module 114, and so on. As will be described, the communicationmodule 110 may be configured to transmit visual information associatedwith a video stream from the mobile computing device 100 to one or moreservers connected to the network 200.

The GPS module 115 may be used to enable the user to get directions fromone location to another location. The GPS module 115 may also be used toenable generating the geographical information and associating thegeographical information with images and frames of video streams. Thisprocess is typically referred to as geotagging. When the mobilecomputing device 100 is used to capture a video stream, the geographicalinformation may be inserted into one or more the frames of the videostream. The geographical information may be inserted and stored withimages, video streams, and text messages generated by the mobilecomputing device 100. The geographical information may be stored asmetadata, and may include latitude and longitude coordinates. Forexample, the server system for the tagging and augmentation ofgeographically-specific locations can use a location of a building in animage by using the latitude and longitude coordinates associated orstored with that image and other distinctive features of the building todetermine what objects are appearing in a video stream.

The video capturing module 120 may be configured to capture images orvideo streams. The video capturing module 120 may be associated with avideo camera 121 and may enable a user to capture the images and/or thevideo streams. The video capturing module 120 may be associated with adirection sensor 122 to sense the direction that the video camera 121 ispointing to.

The display module 104 may be configured to display the images and/orthe video streams captured by the video capturing module 120. For someembodiments, the display module 104 may be configured to display theimages and/or the video streams that have been augmented with theaugmented reality information. The display module 104 may be associatedwith a display screen 106.

The memory 130 may include internal memory and expansion memory. Forexample, the internal memory may include read-only memory (ROM) andrandom access memory (RAM), and the expansion memory may include flashmemory. The memory 130 may be used to store an operating system (OS) andvarious other applications including, for example, productivityapplications, entertainment applications, communication applications,image and/or video processing applications, user interface applications,etc. The processor 125 may be configured to execute instructionsassociated with the OS, network browsers, and the various applications.Some examples of the OS may include Android™ from Google, iOS fromApple, Windows® Phone from Microsoft, and WebOS® from Palm/HP, and soon. The network browsers may be used by the mobile computing device 100to allow the user to access websites using the network 200.

The mobile computing device 100 may include an identity module 150configured to provide the mobile computing device 100 a unique identityin a network. The identity module 150 may be a subscriber identitymodule (SIM). Although not shown in FIG. 1, the mobile computing device100 may include a power source (e.g., a battery), a keyboard (althoughsoft keyboard may be implemented), input/output interfaces (e.g., video,audio ports), external power connector, external memory connectors, anantenna, a speaker, etc.

Referring back to FIG. 2, the network environment illustrated in thisexample may be referred to as the client-server environment. Theclient-server relationship allows the operations of the mobile computingdevice 205A-205C to be triggered anywhere in the world and to augmentany captured video stream with useful information enhancing the user'sview of the real world. It should be noted that the number of mobilecomputing devices, servers, and databases illustrated in this example isfor illustration purpose only and is not meant to be restrictive. It iswithin the scope of embodiments of the present disclosure that there maybe many servers and databases worldwide to serve many more mobilecomputing devices.

The mobile computing devices 200A-200D may include features similar tothe mobile computing device 100 described in FIG. 1. The servers205A-205C may include communication modules and associated applicationsthat allow them to be connected to the network 200 and to exchangeinformation with the mobile computing devices 200A-200D. For example, auser using the mobile computing device 200A may interact with web pagesthat contain embedded applications, and then supply input to thequery/fields and/or service presented by a user interface associatedwith the applications. The web pages may be served by the server 205A onthe Hyper Text Markup Language (HTML) or wireless access protocol (WAP)enabled mobile computing device 205A or any equivalent thereof. Themobile computing device 205A may include browser software (e.g.,Internet Explorer, Firefox) to access the web pages served by the server205A.

FIG. 3B illustrates a block diagram of an embodiment of an exampledetect trigger item engine that may apply a variable threshold to detectreal world trigger items, in accordance with some embodiments. Thedetect trigger item engine 370 may be configured to include a variablethreshold detection module 371, a geometric consistency module 372, anda weighted factor module 373. Note, detect trigger item engine 315 fromFIG. 3A can also have these same modules. As discussed above, theaugmented reality application 340 does not need wireless connectivitywith the management server system to understand and identify triggeritems; rather, the trigger item engine 315 and trigger item engine 314and local cache 317 can cooperate to perform these operations. However,the engines on the server can always supplement or support the enginesin the augmented reality application.

Each real word trigger item and each candidate trigger item may possessmany feature points as discussed above. For example, the number offeature points associated with a real world trigger item may be in thehundreds to the thousands. As a result, each real world trigger item mayneed to be evaluated differently rather than based on some fixedparameters. For example, identifying a first real world trigger itemassociated with few number of feature points (e.g., 120) based on afixed parameter (e.g., 100) may be more accurate than identifying asecond real world trigger item associated with many more number offeature points (e.g., 2000). In terms of percentage, the matchingpercentage for the first real world trigger item is about 83% whereasthe matching percentage for the second real world trigger item is muchless at about only 5%.

Nonetheless, the augmented reality application can easily recognizethousands of real world images (potentially a database of millions ofcandidate trigger items) and a virtually unlimited number of real worldlocations to use as trigger items for an augmented reality scenario.Each image of a real world trigger item will have some number ofdistinctive features, called feature points. The real world trigger itemmay also have very distinctive Meta data included in its feature points.However, some real world objects will have 10,000 feature points whileothers such as an image of a cloudless sky may have 100 feature points.Use of a fixed number of feature points as a threshold to confidentlyassert detection of the real world trigger item causes many problems.Use of a variable number for the threshold amount that also includedintelligent analysis incorporating statistics and factoring out errantmatches for candidate trigger items results in a superior usersatisfaction of the augmented reality application on the mobilecomputing device. The detection algorithm breaks each real world objectinto patches/individual tiles and looks at each patch to determine howmany/what amount of feature points match the template/base real worldimage. Once a threshold amount of matches occur, then the algorithm mayconfidently assert the trigger item has been found. However, becausesome real world trigger items have a large amount of distinctive featurepoints while other have relatively few distinctive feature points, thena threshold amount based on percentages is better than a fixed amountthreshold amount. The threshold amount should be a percentage of thetotal amount of matching distinctive feature points rather than somefixed number. Further, the algorithm needs to have a weighted factorincorporating how often an errant match occurs for that particle imageof the trigger item as well as incorporating a statistics in theanalysis. Taking at least these two factors into account for thevariable threshold amount allows confident identification of the realworld trigger item, which results in greater user satisfaction whilestill being quick enough to be calculated in real time.

For some embodiments, the variable threshold detection module 371 may beconfigured to compare a number of feature points of the real worldtrigger items that match with the indexed feature points of knowncandidate trigger items to determine if a number of matches may meet orexceed a variable threshold. For example, the variable threshold may beset to 75% of the total number of feature points associated with acandidate trigger item rather than some fixed number of points. Thisprobabilistic approach may provide a more scalable and robust solutionto accurately identifying a real world trigger item.

As discussed, the variable trigger item algorithm also factors in manyother intelligence factors to determine a proper candidate trigger itemto match a detected real world trigger item. Factors such as overallgeometric consistency, applying weighted factors using a statisticalprobabilistic model, performing of the n-gramic application on thefeature points to include or exclude potential candidate trigger items,and other similar methods can all be factored in to improve the qualityof detection of trigger items. This allows a better user experience anda far greater amount of known candidate trigger items to be present inthe databases.

The geometric consistency module 372 may be configured to evaluate thegeometric characteristics of the matching feature points to determine ifthey are consistent with those of the known feature points. For example,the geometric characteristics may include shape, size, dimension,appearance, etc. The trigger item engine determines whether an overallgeometric shape of a composite of individual tiles making up theevaluated real world trigger item look similar enough to an overallgeometric shape associated with the indexed feature points of the knowncandidate trigger items. When the shape, size, and/or dimensions of thereal world trigger item are way off compared to a candidate's shape,size, and/or dimensions, then that candidate trigger item can beeliminated. The operations of the geometric consistency module 372 mayfurther enhance the accuracy of the identification of the real worldtrigger item.

The weighted factor module 373 may be configured to apply weightedfactors to further enhance the accuracy of identifying the real worldtrigger item. For one embodiment, the weighted factor module 373 mayapply an n-gramic application to the matching feature points. Then-gramic application may involve using a set of feature pointsidentified from the real world trigger item, which are used topositively include or exclude candidate trigger items based on whetherthe candidate trigger items contain that required set of feature points.The items to be included or excluded may be distinctive items that areassociated with a known trigger item. For example, to correctly identifya real world trigger item as a known trigger item, the real worldtrigger item must have feature points corresponding to items A and B ofthe set and must not have feature points corresponding to item C of theset. Almost any kind of mathematical set and operators may be used inthe required set.

Another weighted factor includes use of a statistical probabilisticmodel to evaluate an amount and kind of indexed feature points of knowncandidate trigger items compared to the identified feature points of theone real world trigger item to eliminate errant matches. Ifstatistically, the identified feature points of the real world triggeritem include 60 yellow squares, 40 yellow circles and has 4 distinctblack letters, then statistically candidate trigger items that are moreclose to those same numeric amounts are stronger candidates then thosefurther away from those amounts. For example, a first candidate triggeritem that consists of individual tiles having 1325 yellow squares, 50yellow circles and has 25 distinct black letters would not be asstatistically relevant as second candidate trigger item that consists ofindividual tiles having 45 yellow squares, 30 yellow circles and has 3distinct black letters. The second candidate trigger item is closer astatistical bell curve to the ideal than the first candidate triggeritem even though the gross count of matching features in the secondcandidate trigger item exceeds the numeric amount being looked for ineach category.

By having the variable threshold detection module 371, the geometricconsistency module 372, and the weighted factor module 373, it may bepossible to enable faster detection and identifying real world triggeritems. It may also be possible to have a much larger database of knowncandidate trigger items for detection.

Another Example Network Diagram

FIG. 4 illustrates a block diagram of an embodiment of another examplenetwork diagram with mirrored servers that may be used to divide up andfilter information received from the mobile computing devices to makethe system respond to a plurality of instances of downloadedapplications in real time. As illustrated in the example embodiment,network 400 may be connected to a trigger server 405 that is incommunication with a trigger database. Various embodiments of thesystems and methods described herein are capable of recognizing triggeritems such as images, symbols, and objects in the real world andunderstanding them. These trigger items can be stored in the triggerdatabase 410 for retrieval by the trigger server 405 such that they areavailable over the network 400.

The network 400 is also connected to an augmented reality server 415that is connected to an augmented reality database 420. The systems andmethods described herein bring the physical and virtual worlds together.When the trigger server 505 recognizes a trigger items such as images,symbols and representations of objects in the real world stored in thetrigger database 410 the trigger item can cause the augmented realityserver 415 to then deliver relevant content including augmented realityoverlays stored in the augmented reality database 420. As discussed, theaugmented reality content may be superimposed on a view of the realworld. For example, a user may view the real world, in real time, bylooking at a video screen on a mobile handheld device 400A, 400B. Usinga camera in the device the area around the user might be filmed and theimages can be displayed on the screen of the mobile device 400A, 400B.The augmented reality overlays can then be superimposed on the view ofthe real world on the screen of the mobile device 400A, 400B. Note, thedisplay screen of the device extends to glasses and visors on the heador face of the user, where the glasses and visors are connected to themobile device 400A.

Block Flow Diagrams

FIG. 5 illustrates an example flow diagram of a process that may be usedto detect a real world trigger item based on a variable threshold tocause activation of augmented reality scenarios. The steps that followmay be performed out of order where logically possible and performanceof all the steps in not mandatory. The process may be performedautomatically by the detect trigger item engine 315 or 370, shown inFIGS. 3A and 3B. The augmented reality application by using anycombination of a variable threshold operation, a geometric consistencyoperation, and a weighted factor operation may detect and identify realworld trigger items more accurately and confidently, which may allow amuch larger database of known candidate trigger items.

In step 500, an image of a real world object may be captured by a videomodule of the mobile computing device. The image may be part of a videofile, and the real world object may be included in a frame or a seriesof frames of the video. In step 505, a look up scheme may be used tosearch a database of indexed feature points of known candidate triggeritems. The operations of step 505 may include Meta data associated withthe image such as geographical information (e.g., GPS information)associated with a location where the video is captured. Once thematching feature points are identified, first a simple matching of howmany identified feature points of the real world trigger item match upto those stored and indexed for the candidate trigger items. Inaddition, a geometric evaluation of the individual matching featurepoints may be performed, as shown in step 510. The operations in step515 may include comparing an overall composite of the individual tilesof the real world image to the shape, appearance, size, etc. of thematching feature points of the known candidate trigger items. From thestep 515, if the geometric consistency is lacking, the process may flowback to step 500 where the operations may continue with obtainingadditional information/images of the real world trigger item oreliminate candidate trigger items that do not share the same overallgeometric shape and size as the current real world trigger item. Fromthe step 515, if there is geometric consistency, the process may flow tostep 520 where weighted factors such as, for example, 1) n-gramicapplication of required sets, 2) using a statistical probabilisticmodel, and 3) other similar weighting factors, may be applied to thematching feature points. As mentioned above, the n-gramic applicationmay use a required set of feature points. For example, some featurepoints must be included in the set for this to be a candidate triggeritem, and in other case some other feature points must not be found inthe set for this to be a candidate trigger item. This parallel processcan assist to eliminate large numbers of candidate trigger items.Another weighted factor applied is a statistical probabilistic model toevaluate an amount and kind of indexed feature points of known candidatetrigger items compared to the identified feature points of the one realworld trigger item to eliminate errant matches. At step 525, a test maybe performed to determine if the matching items satisfy the requirementsassociated with the weighted factors. If the requirements are not met,the process may flow back to step 500 where the operations may continuewith obtaining additional information/images of the real world triggeritem or eliminate candidate trigger items that the weighted factors helpfilter out. If the requirements are met, the process may flow to step530. At step 530, a test may be performed to determine if the thresholdpercentage is met or exceeded. The threshold percentage is discussedabove with FIG. 3B. A percentage of a number of the matching featurepoints relative to a total number of feature points of a known triggeritem may be determined. In the example mentioned in FIG. 3B, thematching percentage is 83% and the variable threshold is 75%. When thethreshold percentage is met or exceeded (e.g., 83% is higher than 75%),the process may flow to step 535 where the mobile device is trigger topresent the augmented reality scenario associated with the real worldtrigger item. If not, the process may flow back to step 500.

FIG. 6 illustrates an example flow diagram of a process that may be usedto detect a real world trigger item based on a variable threshold and aconfidence factor to cause activation of augmented reality scenarios, inaccordance with some embodiments. The process may be performedautomatically by the detect trigger item engine 370 and/or trigger itemengine 315. The operations described in steps 600 to 630 may be similarto the operations described in the steps 500 to 530 of FIG. 5. In step620, a test may be performed to determine whether the information justanalyzed about the real world trigger item is sufficient to concludethat the real world trigger item matches with a known item. For someembodiment, a confidence factor may be used to determine whether thistest needs to be performed. For example, the confidence factor may below if the number of frames used to evaluate a real world trigger itemmay not be sufficient. If the result of the operations of the step 620indicates that there is sufficient information, the process may flow tostep 630 where the mobile device is trigger to present the augmentedreality scenario associated with the real world trigger item on adisplay of the mobile device. This may include having the augmentedreality scenario overlaying the information currently displayed on thedisplay of the mobile device. If there is not sufficient information,the process may from step 620 to step 625 where more video frames may beanalyzed. From step 625, the process may return to step 620.

The process described in FIGS. 5 and 6 may generally require the detecttrigger item engine 370 to perform a one-to-many approach by positivelymatching the feature points of the one real world trigger item with theindexed feature points of the many known candidate trigger items. Inthese types of operations, the detect trigger item engine 370 evaluatesthe features points of a one captured image and tries to compare thesefeatures to the indexed features of the many known candidate triggeritems. The engine 370 processes down the potential indexed paths offeature points to find a solution of whether a candidate trigger itemhas been found from the features points indexed for the many potentialtrigger items. For some embodiments, the detect trigger item engine 370may be configured to apply a many-to-one approach by eliminating one ormore of the many known candidate trigger items from being a match to theone real world trigger item based on distinctive characteristics of theknown candidate trigger items. In the many-to-one operations, the detecttrigger item engine 370 may evaluate distinctive feature points of knowncandidate trigger items to quickly isolate and eliminate a known triggeritem as a recognized trigger item. For example, when an image of a localchurch is captured and evaluated, the detect trigger item engine 370 mayquickly eliminate the Eiffel Tower as a matching known trigger itembecause of the unique distinctive feature of the Eiffel Tower. In someembodiments, the engine 370 may perform the one to many approach inparallel with the many to one approach to find a faster solution.

Sharing Augmented Reality Scenarios

In an embodiment, to use a shared augmented reality scenario, the userneeds three things: a smart phone with the augmented reality applicationinstalled, an augmented reality application URL (e.g., from a friend),and an image to point at. Once the user has the phone, the application,and the URL, the user should make sure the augmented reality applicationis running, go to the smart phone's web browser or email, and click onthe URL. The augmented reality application should tell the user that itis adding the augmented reality scenario to a local database. When it isready, the user can point the phone at the picture, and it will come tolife. If the user was not told what picture to point the smart phone at,then the user can point the camera around the location and the augmentedreality application will automatically detect the trigger items in view.

Intelligent Data Operating Layer (IDOL) Server

FIG. 7 illustrates an example block diagram of some modules of an IDOLserver, in accordance with some embodiments. IDOL server 705 may includeautomatic hyperlinking module 708, automatic categorization module 710,automatic query guidance module 715, automatic taxonomy generationmodule 720, profiling module 725, automatic clustering module 730, andconceptual retrieval module 735. The automatic hyperlinking module 708is configured to allow manual and fully automatic linking betweenrelated pieces of information. The hyperlinks are generated in real-timeat the moment the document is viewed. The automatic categorizationmodule 710 is configured to allow deriving precise categories throughconcepts found within unstructured text, ensuring that all data isclassified in the correct context.

The IDOL server collects indexed data from connectors from varioussources to train the engines and stores it in its proprietary structure,optimized for fast processing and retrieval of data. As the informationprocessing layer, IDOL forms a conceptual and contextual understandingof all content in an enterprise, automatically analyzing any piece ofinformation from over thousands of different content formats and evenpeople's interests. Hundreds of operations can be performed on digitalcontent by IDOL, including hyperlinking, agents, summarization, taxonomygeneration, clustering, deduction, profiling, alerting, and retrieval.The IDOL Server has the knowledge base and interrelates the featurepattern being transmitted by the video processing module 135. An exampleof the some of the modules included in the IDOL server is illustrated inFIG. 7. As discussed earlier, the IDOL server may be used as part of thebackend server system.

The IDOL servers implement a conceptual technology is context-aware anduses deep audio and video indexing techniques to find the most relevantproducts, including music, games, and videos. The IDOL serverscategorize content automatically to offer intuitive navigation withoutmanual input. The IDOL servers also generate links to conceptuallysimilar content without the user having to search.

The automatic query guidance module 715 is configured to provide querysuggestions to find most relevant information. It identifies thedifferent meanings of a term by dynamically clustering the results intotheir most relevant groupings. The automatic taxonomy generation module720 is configured to automatically generate taxonomies and instantlyorganizes the data into a familiar child/parent taxonomical structure.It identifies names and creates each node based on an understanding ofthe concepts with the data set as a whole. The profiling module 725 isconfigured to accurately understand individual's interests based ontheir browsing, content consumption, and content contribution. Itgenerates a multifaceted conceptual profile of each user based on bothexplicit and implicit profiles.

The automatic clustering module 730 is configured to help analyze largesets of documents and user profiles and automatically identify inherentthemes or information clusters. It even cluster unstructured contentexchanged in emails, telephone conversations and instant messages. Theconceptual retrieval module 735 is configured to recognize patternsusing a scalable technology that recognizes concepts and findinformation based on words that may not be located in the documents. Itshould be noted that the IDOL server 705 may also include other modulesand features that enable it to work with the mobile computing device 100to generate the augmented video stream as described herein. As describedabove, one or more of the modules of the IDOL server 705 may be used toimplement the functionalities of the object recognition engine 305, theaugmentation engine 375, etc.

Computer System

FIG. 8 illustrates an example computer system that may be used toimplement an augmented video stream, in accordance with someembodiments. Computing environment 802 is only one example of a suitablecomputing environment and is not intended to suggest any limitations asto the scope of use or functionality of the embodiments of the presentdisclosure. Neither should the computing environment 802 be interpretedas having any dependency or requirement relating to any one orcombination of components illustrated in FIG. 8.

Embodiments of the disclosure may be operational with general purpose orspecial purpose computer systems or configurations. Examples ofwell-known mobile computer systems that may be used include, but are notlimited to, hand-held or laptop devices, Tablets, Smart phones,Netbooks, smart phones, and the like.

Embodiments of the present disclosure may be described in the generalcontext of computer-executable instructions, such as program modules,routines, or engines, being executed by a computer system. Generally,program modules include routines, programs, databases, objects,components, data structures, etc. that performs particular tasks orimplement particular abstract data types. Those skilled in the art canimplement the description and/or figures herein as computer-executableinstructions, which can be embodied on any form of computer readablemedia discussed below.

Embodiments of the present disclosure may also be practiced indistributed computing environments where tasks are performed by remoteprocessing devices that are linked through a communications network. Ina distributed computing environment, program modules may be located inboth local and remote computer storage media including memory storagedevices.

Referring to FIG. 8, the computing environment 802 includes ageneral-purpose computer system 810. Components of the computer system810 may include, but are not limited to, a processing unit 820 havingone or more processing cores, a system memory 830, and a system bus 821that couples various system components including the system memory tothe processing unit 820. The system bus 821 may be any of several typesof bus structures including a memory bus or memory controller, aperipheral bus, and a local bus using any of a variety of busarchitectures.

Computer system 810 typically includes a variety of non-transitorycomputer readable media. Computer readable media can be any availablemedia that can be accessed by computer system 810 and includes bothvolatile and nonvolatile media, removable and non-removable media. Byway of example, and not limitation, computer readable mediums usesinclude storage of information such as computer readable instructions,data structures, program modules or other data. Computer storage mediumsinclude, but are not limited to, RAM, ROM, EEPROM, flash memory or othermemory technology, CD-ROM, digital versatile disks (DVD) or otheroptical disk storage, magnetic cassettes, magnetic tape, magnetic diskstorage or other magnetic storage devices, or any other medium which canbe used to store the desired information and which can be accessed bycomputer system 810. Communication media typically embodies computerreadable instructions, data structures, program modules, or othertransport mechanism and includes any information delivery media.

The system memory 830 includes computer storage media in the form ofvolatile and/or nonvolatile memory such as read only memory (ROM) 831and random access memory (RAM) 832. A basic input/output system 833(BIOS), containing the basic routines that help to transfer informationbetween elements within computer system 810, such as during start-up, istypically stored in ROM 831. RAM 832 typically contains data and/orprogram modules that are immediately accessible to and/or presentlybeing operated on by processing unit 820. By way of example, and notlimitation, FIG. 8 illustrates operating system 834, applicationprograms 835, other program modules 836, and program data 837.

A participant may enter commands and information into the computersystem 810 through input devices such as a keyboard 862, a microphone863, and a pointing device 861, such as a mouse, trackball or touch pad.Other input devices (not shown) may include a joystick, game pad,scanner, or the like. These and other input devices are often connectedto the processing unit 820 through a user input interface 860 that iscoupled with the system bus 821, but may be connected by other interfaceand bus structures, such as a parallel port, game port or a universalserial bus (USB). A monitor 891 or other type of display device is alsoconnected to the system bus 121 via an interface, such as a videointerface 890. In addition to the monitor, computers may also includeother peripheral output devices such as speakers 897 and printer 896,which may be connected through an output peripheral interface 890.

The computer system 810 may operate in a networked environment usinglogical connections to one or more remote computers, such as a remotecomputer 880. The remote computer 880 may be a personal computer, ahand-held device, a server, a router, a network PC, a peer device orother common network node, and typically includes many or all of theelements described above relative to the computer system 810. Thelogical connections depicted in FIG. 8 include a local area network(LAN) 871 and a wide area network (WAN) 873, but may also include othernetworks. Such networking environments are commonplace in offices,enterprise-wide computer networks, intranets and the Internet.

When used in a LAN networking environment, the computer system 810 isconnected to the LAN 871 through a network interface or adapter 870.When used in a WAN networking environment, the computer system 810typically includes a modem 872 or other means for establishingcommunications over the WAN 873, such as the Internet. The modem 872,which may be internal or external, may be connected to the system bus821 via the user-input interface 860, or other appropriate mechanism. Ina networked environment, program modules depicted relative to thecomputer system 810, or portions thereof, may be stored in a remotememory storage device. By way of example, and not limitation, FIG. 8illustrates remote application programs 885 as residing on remotecomputer 880. It will be appreciated that the network connections shownare exemplary and other means of establishing a communications linkbetween the computers may be used.

Another device that may be coupled with the system bus 821 is a powersupply such as a battery or a Direct Current (DC) power supply andAlternating Current (AC) adapter circuit. The DC power supply may be abattery, a fuel cell, or similar DC power source needs to be rechargedon a periodic basis. The communication module (or modem) 872 may employa Wireless Application Protocol (WAP) to establish a wirelesscommunication channel. The communication module 872 may implement awireless networking standard such as Institute of Electrical andElectronics Engineers (IEEE) 802.11 standard, IEEE std. 802.11-1999,published by IEEE in 1999.

Server Mirroring and Distributed Processing

FIG. 9 illustrates an example of a network diagram with mirrored serversites that may be used to filter information received from the mobilecomputing devices, in accordance with some embodiments. In this example,each server site is represented by one server for simplicity. However,it should be understood that each server site may include multipleservers working together collaboratively in a distributive manner asdescribed above. Servers 905M, 905A, 905B, and 905C connected to thenetwork 900 may be configured as IDOL servers. The IDOL servers mayinclude a main IDOL server 905M and multiple mirrored IDOL servers905A-905C. The main IDOL server 905M may mirror its information onto themirrored IDOL servers 905A-905C. The mirroring may include mirroring thecontent of the main IDOL server database 906M into the mirrored IDOLsever databases 906A-906C. For example, the object database 300, thefacial recognition database 342, and the augment information database350 may be mirrored across all of the mirrored IDOL servers 905A-905C.The main IDOL server 905M and the mirrored IDOL servers 905A-905C may belocated or distributed in various geographical locations to serve themobile computing devices in these areas. For example, the main IDOLserver 905M may be located in Paris, France, the mirrored IDOL server905A may be located in Boston, Mass., 905B in Philadelphia, Pa., and905C in New York, N.Y. As discussed, the mirroring of a server in onelocation with another server in another location may be understood asthe mirroring of a server site with all of its servers together withassociated hardware and content.

For some embodiments, a set two or more IDOL servers may work togetherin a cooperative and distributive manner to do the work of the objectrecognition engine described in FIG. 3A. For example, there may be a setof two or more IDOL servers in Boston configured to perform theoperations of the object recognition engine. Similarly, a set of two ormore IDOL servers may work together in the same cooperative anddistributive manner to do the work of the, facial recognition engine orthe augment engine. This allows the functionalities of the objectrecognition engine, the facial recognition engine, and the augmentengine amongst the set of servers to be performed in a faster manner.

The distribution of servers within a given location or sister helps toimprove the identification and augmentation response time. The IDOLserver set being duplicated with the same content and mirrored acrossthe Internet to distribute this load to multiple identical sites toincrease both response time and handle the capacity of the queries bythose mobile computing devices.

For some embodiments, the downloaded application may include a codedblock to call up and establish a persistent secure communication channelwith a nearest non-overloaded mirrored site of the main IDOL server whenthe mobile computing device 410A, 410B is used to capture a videostream. For example, the mobile computing device 900A may be connectedwith the IDOL server 905A via communication channel 950 because both arelocated in Boston. However, when the IDOL server 905A is overloaded, themobile computing device 900A may be connected with the IDOL server 905Cin New York because it may not be overloaded even though the IDOL server905C may be further from the mobile computing device 900A than the IDOLserver 905A.

For some embodiments, a set of IDOL servers may be used to filter theinformation received from the mobile computing devices. A hierarchicalset of filters may be spread linearly across the set of IDOL servers.These IDOL servers may work together in collaboration to process thetransmitted object and/or person visual information to determine orrecognize what the object or who the person is. For example, when themobile computing device 900A establishes the communication channel 950with the IDOL server 905A, the IDOL servers 905A-905C may work togetherto process the information received from the mobile computing device900A. This collaboration is illustrated by the communication channel 951between the IDOL server 905A and 905C, and the communication channel 952between the IDOL server 905A and 905B. Similarly, when the mobilecomputing device 900B establishes communication channel 954 with theIDOL server 905C, the IDOL servers 905C, 905B and 905A may work togetherto process the information received from the mobile computing device900B. This collaboration is illustrated by the communication channel 951between the IDOL server 905C and 905A, and the communication channel 953between the IDOL server 905C and 905B.

Each server in the set of servers applies filters to eliminate thepattern of features received from the mobile computing device 410A, 410Bas possible matches to feature sets of known objects in the objectdatabase. Entire categories of possible matching objects can beeliminated simultaneously, while subsets even within a single categoryof possible matching objects can be simultaneously solved for ondifferent servers. Each server may hierarchically rule out potentiallyknown images on each machine to narrow down the hierarchical branch andleaf path to a match or no match for the analyzed object of interest. Inaddition, the augmentation engine and facial recognition engine both mayhave their functionality distributed out amongst a set of two or moreservers at the site.

The mobile computing device 410A, 410B has built-in Wi-Fi circuitry, andthe video stream is transmitted to an IDOL server on the Internet. TheIDOL server set contains an object recognition engine that can bedistributed across the IDOL server set, IDOL databases, and an augmentengine as well. The object recognition engine distributed across theIDOL server set applies a hierarchical set of filters to the transmittedidentified points of interest and their associated major within eachframe of a video stream to determine what that one or more potentialtrigger item are within that frame. Since this is a video feed of aseries of closely related frames both in time and in approximatelocation, the pattern of identified major features of potential triggeritem within each frame of a video stream helps to narrow down thematching known object stored in the object database.

The collaboration among the IDOL servers may help speed up therecognition process. For example, each of the IDOL servers may applyfilters to eliminate certain pattern of features as possible matches tofeatures of known objects stored in the object database. Entirecategories of objects may be eliminated simultaneously, while subsetseven within a single category of objects may be simultaneouslyidentified as potential matching objects by the collaborating IDOLservers. Each IDOL server may hierarchically rule out potential knownobjects to narrow down the hierarchical branch and leaf path todetermine whether there is a match.

For some embodiments, each of the IDOL servers may match the pattern ofthe visually distinctive features of the potential trigger item in theframe to the known objects in the object database. The geometric shapeof the features of the point of interest X-Y coordinates may come acrossto a human like a dot-to-dot connection illustration. When the X-Ycoordinates of the dots on the grid of the paper are connected in theproper sequence, recognizing the image/object associated with those dotson the piece of paper is a simple task. This may include comparing thedot-to-dot type geometric shapes transmitted features along with theirdistinctive colors, recognized text, numbers and symbols, geographicalinformation, direction information relative to the camera to the featuresets stored in the object database. The dot-to-dot type geometric shapescan be subset into distinctive triangles, pyramids, rectangles, cubes,circles and cylinders, etc., each with its own associated distinctivecolors or patterns, to aid in the identification and recognition. Eachof the IDOL servers, on a hierarchical basis, may map the collection offeature points about the potential trigger item to a stored pattern offeature points for known objects to match what is in the frames to theknown object.

As discussed, the server has a set of one or more databases to store ascalable database of visual information on locations such as buildings,and structures, in order to perform subsequent matching of a visual datastream to determine the building or structure that is being viewed. Theserver-client system addresses the problem of determining the exactlocation of a mobile user, and to determine exactly what the user islooking at, at any point, by matching it against a database ofcharacteristics associated with those visual images. The system givesthe ability to construct a scalable solution to the problem to identifylocation, regardless of position and with minimal training.

The system with the server and a set of one or more databases (e.g.,object database, facial recognition database, augment informationdatabase, user profile database) is trained on a set of views of theworld and the models derived are stored for future retrieval. Thecombination of geographical information and visual characteristicsallows a faster matching. Following this, the mobile computing devicecan be deployed to collect geospatial information and a video datastream from the camera and feed it back to the system. This is used topinpoint the objects or locations within view and augment the videostream with additional visual or audiovisual objects or images.

Some portions of the detailed descriptions herein are presented in termsof algorithms and symbolic representations of operations on data bitswithin a computer memory. These algorithmic descriptions andrepresentations are the means used by those skilled in the dataprocessing arts to most effectively convey the substance of their workto others skilled in the art. An algorithm is here, and generally,conceived to be a self-consistent sequence of steps leading to a desiredresult. The steps are those requiring physical manipulations of physicalquantities. Usually, though not necessarily, these quantities take theform of electrical or magnetic signals capable of being stored,transferred, combined, compared, and otherwise manipulated. It hasproven convenient at times, principally for reasons of common usage, torefer to these signals as bits, values, elements, symbols, characters,terms, numbers, or the like. These algorithms may be written in a numberof different software programming languages such as C, C++, Java, orother similar languages. Also, an algorithm may be implemented withlines of code in software, configured logic gates in software, or acombination of both. In an embodiment, the logic consists of electroniccircuits that follow the rules of Boolean Logic, software that containpatterns of instructions, or any combination of both.

The present disclosure also relates to apparatus for performing theoperations herein. This apparatus may be specially constructed for therequired purposes, or it may comprise a general-purpose computerselectively activated or reconfigured by a computer program stored inthe computer. Such a computer program may be stored in a computerreadable storage medium, such as, but is not limited to, any type ofdisk including floppy disks, optical disks, CD-ROMs, andmagnetic-optical disks, read-only memories (ROMs), random accessmemories (RAMs), EPROMs, EEPROMs, magnetic or optical cards, or any typeof media suitable for storing electronic instructions, and each coupledwith a computer system bus. The augmented reality application as well asportions of the backend server system consist of electronic circuits,software instructions, electronic circuits cooperating with softwareinstructions, and any combination of the three, where any portions ofthe augmented reality application and/or the backend server system thatare implemented in software are stored on non-transitory computerreadable medium, which stores instructions in an executable format by aprocessor.

The algorithms and displays presented herein are not inherently relatedto any particular computer or other apparatus. Various general-purposesystems may be used with programs in accordance with the teachingsherein, or it may prove convenient to construct more specializedapparatus to perform the required method blocks. The required structurefor a variety of these systems will appear from the description below.

In the following description of exemplary embodiments, reference is madeto the accompanying drawings that form a part hereof, and in which it isshown by way of illustration specific embodiments in which thedisclosure can be practiced. Also, it should be appreciated that one ormore structural features described in one embodiment could beimplemented in a different embodiment, even if not specificallymentioned as being a feature thereof.

Although embodiments of this disclosure have been fully described withreference to the accompanying drawings, it is to be noted that variouschanges and modifications will become apparent to those skilled in theart. Such changes and modifications are to be understood as beingincluded within the scope of embodiments of this disclosure as definedby the appended claims. For example, specific examples are provided forshapes and materials; however, embodiments include those variationsobvious to a person skilled in the art, such as changing a shape orcombining materials together. Further, while some specific embodimentsof the disclosure have been shown the disclosure is not to be limited tothese embodiments. For example, several specific modules have beenshown. Each module performs a few specific functions. However, all ofthese functions could be grouped into one module or even broken downfurther into scores of modules. Most functions performed by electronichardware components may be duplicated by software emulation and viceversa. A processor may be a central processing unit, a multiple core andmultiple threaded processor, a digital signal processor, and othersimilar component configured to interpret and execute instructions. Thedisclosure is to be understood as not limited by the specificembodiments described herein, but only by scope of the appended claims.

What is claimed is:
 1. A computer-implemented method comprising:processing a stream of frames of a scene captured using a camera of amobile computing device when operated by a user; performing imagerecognition to recognize, from one or more frames of the stream offrames, a trigger item corresponding to any one of a symbol, person, orobject depicted in the scene; and in response to performing imagerecognition, (i) determining an augmented reality scenario that includesan augmented reality content item generated by a second user of anothercomputing device using an image of a symbol, person or object that isdeemed to sufficiently match the trigger item based on a predeterminedconfidence factor, and (ii) presenting, on a display, the augmentedreality scenario with the trigger item, as the trigger item is depictedin the stream of frames of the scene.
 2. The computer-implemented methodof claim 1, wherein performing image recognition includes performing theimage recognition on a plurality of frames of the stream of frames. 3.The computer-implemented method of claim 2, wherein performing imagerecognition includes determining a plurality of feature points of thetrigger item from multiple frames of the stream of frames.
 4. Thecomputer-implemented method of claim 1, further comprising transmittingat least a set of frames from the stream of frames from the mobilecomputing device of a user to a remote server system, the remote serversystem performing image processing operations for at least some of theimage recognition on at least the set of frames to detect the triggeritem by comparing the one or more characteristics of the trigger itemwith characteristics of known items in a database of the remote serversystem.
 5. The computer-implemented method of claim 4, whereindetermining the augmented reality scenario includes receiving, on themobile computing device, the augmented reality content item for theaugmented reality scenario from the remote server system.
 6. The methodof claim 5, wherein the remote server system cooperates with multipleinstances of an augmented reality application that each reside ondifferent computing devices, including an instance of the augmentedreality application that resides on the mobile computing device.
 7. Themethod of claim 1, wherein the trigger item corresponds to one or moreof a billboard or a poster, and wherein the augmented reality contentcorresponds to a video.
 8. A non-transitory computer-readable mediumstoring instructions that, when executed by a processor, cause theprocessor to: process a stream of frames of a scene detected by a cameraof a mobile computing device in real-time, the mobile computing devicebeing operated by a user; perform image recognition to recognize, fromone or more frames of the stream of frames, a trigger item correspondingto any one of a symbol, person, or object depicted in the scene; and inresponse to performing image recognition, (i) determine an augmentedreality scenario that includes an augmented reality content itemgenerated by a second user of another computing device using an image ofa symbol, person or object that is deemed to sufficiently match thetrigger item based on a predetermined confidence factor, and (ii)provide for display, the augmented reality scenario with the triggeritem as the trigger item is depicted in the stream of frames of thescene.
 9. The non-transitory computer-readable medium of claim 8,wherein the instructions are executed on a mobile computing device. 10.The non-transitory computer-readable medium of claim 9, wherein theprocessor performs the image recognition by determining a plurality offeature points of the trigger item from the one or more frames of thestream of frames.
 11. The non-transitory computer-readable medium ofclaim 9, wherein the instructions cause the mobile computing device todetermine the augmented reality scenario by receiving the augmentedreality content item for the augmented reality scenario from a remoteserver system.
 12. The non-transitory computer-readable medium of claim8, wherein the instructions cause the mobile computing device to detectthe trigger item by transmitting at least a set of frames from thestream of frames to a remote server system, and to receive from theremote server system an augmented reality content scenario determined bythe remote server system based upon an image recognition performed on atleast the set of frames at the remote server system.
 13. Thenon-transitory computer-readable medium of claim 8, wherein theinstructions are executed on a remote server system, and wherein theremote server system cooperates with multiple instances of an augmentedreality application that each resides on different computing devices,including an instance of the augmented reality application that resideson the mobile computing device.
 14. The non-transitory computer-readablemedium of claim 8, wherein the trigger item corresponds to one or moreof an image, a billboard, or a poster, and wherein the augmented realitycontent corresponds to a video.
 15. A mobile computing device,comprising: a camera; a display; one or more memory resources storinginstructions; and a processor, coupled to the camera, the display, andthe one or more memory resources, to execute the instructions, whereinthe instructions, when executed by the processor, cause the mobilecomputing device to: process a stream of frames of a scene capturedusing the camera in real-time, the mobile computing device beingoperated by a user; initiate performance of image recognition torecognize, from analysis of one or more frames of the stream of frames,a trigger item in at symbol, person, or object depicted in the scene;and in response to the image recognition being performed, (i) determinean augmented reality scenario that includes an augmented reality contentitem generated by a second user of another computing device using animage of a symbol, person or object that is deemed to sufficiently matchthe trigger item based on a predetermined confidence factor, and (ii)present, on the display, the augmented reality scenario with the triggeritem as the trigger item is depicted in the stream of frames of thescene in real-time.
 16. The mobile computing device of claim 15, whereinthe instructions cause the processor to perform the image recognition onthe one or more frames of the stream of frames in order to recognize thetrigger item.
 17. The mobile computing device of claim 16, wherein theinstructions cause the processor to perform the image recognition bydetermining a plurality of feature points of the trigger item from theone or more frames of the stream of frames.
 18. The mobile computingdevice of claim 15, further comprising: a network interface; and whereinthe instructions cause the processor to initiate the image recognitionby transmitting at least the one or more frames of the stream of framesto a remote server system via the network interface, the remote serversystem performing one or more image processing operations on at leastthe set of frames to detect the trigger item by comparing one or morecharacteristics of the trigger item with characteristics of known itemsin a database of the remote server system.
 19. The mobile computingdevice of claim 18, wherein the instructions cause the mobile computingdevice to receive the augmented reality content item for the augmentedreality scenario from the remote server system.
 20. The mobile computingdevice of claim 19, wherein the remote server system cooperates withmultiple instances of an augmented reality application that each resideson different computing devices, including an instance of the augmentedreality application that resides on the mobile computing device.